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 Lightning Spells

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PostSubject: Lightning Spells   Lightning Spells Icon_minitimeWed Jul 16, 2008 8:00 am

Magic Type : Lightning

Spells, Descriptions of

Main Spells:
The main spells can be used without much use of body's stamina or magic. Used Freely. Drains nearly no energy.

Fireworks: The caster sends bright shots of light across the sky. Useful as light for a night journey, entertainment at a party, or conveniently setting up a romantic spot.

Sparks: All the lame jokes; zap someone as you shake their hand, electrocute your younger sibling, or give someone a bad hair day with a little zap.

Death Spells:
Death spells are strictly forbidden outside of war. No matter the reason, if caught you will be sentenced to death. Drains all stamina and magic, leaving caster defenseless, unless very strong magic wielder. The only ones to use more then 3 of these spells in a row were Lucifer, Blade, Darius and the War Chief Captains. Rulers can cast 3 before left useless, and with mages present, 6. Some Rare cases of warriors being able to cast more then one exist, but they are rare, and a large bounty is on their heads.

Brain surge: The caster overloads their victim's central nervous system with concentrated electric shots.

Healing Spells:
These spells are usually difficult to comprehend and use, and drain the amount of energy from the caster depending on how severely the victim was injured

CPR: Think of it as a heart defrilibator thingy. ZAP you get your patient's heart beating again, or super-surge the cholesterol buildup in their blood, or re-activate a paralyzed limb.


Fighting Spells:
Used in self defense or for any other fighting needs

Fire: Start a fire with a lightning strike and let the wind do the rest.

Lightning Strike: Caster calls huge bolt of lighting from the sky to strike at oppenent. The lighting can also come from the casters hand, whatever they prefer.

Paralyze: Using just the right amount of electricity, you can re-program a victim's brain to paralyze part of them. This is a very difficult spell to master, be careful it doesn't turn into an illegal Death Spell.


Shield Spells:

These spells enable the caster to defend himself from injury or give him a chance to escape. Uses a quarter of your energy; usually drains caster the rest of the way if used for a long time.

Energy Shield: EXTREMELY difficult spell to cast, anyone less than a supreme master will kill themselves with this spell. The caster can create a shield around them that zaps any incoming melee attacks and blocks any and all magical attacks.

Flash Step: This spell drains depending on how far you wish to go. It grants the caster the speed of lightning, in doing so lets them flee at enormous speeds. Can be cast on a friend, but doing so is unreliable, and may send you in opposite directions.

Note to Readers: These spells’ descriptions, and spells, are just scratching the surface of Lightning wielders’ power. There are many more unnamed spells, and the spells described so-far can be used in a completely different manner from the descriptions given. Just remember, all spells absorb energy, and eventually you will wear yourself out using any kind of spell. Never fully rely on magic, for it can let you down.
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